Spec language reference

Lookup reference for everything importable from @sanderling/spec. For a worked example, read the case study first.

Module structure

A spec is a TypeScript module evaluated by the Go runner each step. It exports properties and actionsRoot, plus an optional setup and generator:

import { ... } from "@sanderling/spec";

export const properties = { ... };
export const actionsRoot = weighted(...);
export const setup = login;        // optional
export const generator = llm(...); // optional, see below

setup is an ActionGenerator the runner consults before actionsRoot each step. While it returns actions, they run; when it returns an empty list, the runner falls through to actionsRoot. Use it for preconditions like login and onboarding. If the app later regresses across the precondition (a logout mid-run), setup re-engages on its own.

State

Every extractor callback receives a State:

interface State {
  ax: AccessibilityTree;
  snapshots: Record<string, unknown>;
  lastAction: (Action & { applied: true | null }) | null;
  logs: readonly LogEntry[];
  exceptions: readonly ExceptionRecord[];
  time: number;   // ms since run start
}
Field Description
ax Live UI hierarchy for this step
snapshots Key-value data pushed by the app SDK (empty if SDK not integrated)
lastAction The action dispatched in the previous step, or null on the first step and on any step that dispatched nothing
logs Log entries collected since the previous step
exceptions Uncaught exceptions and unhandled promise rejections captured in the page. Web only: nothing fills this on Android or iOS, where it is always empty
time Milliseconds elapsed since the run started

lastAction.applied is true when the runner saw the dispatch succeed and null when the apply call failed with the action possibly already delivered: an RPC deadline can fire after the tap reached the app, and nothing can find out afterwards. So there are three states, not two. state.lastAction === null means no action ran; applied === null means one ran whose fate is unknown. A property that attributes an effect to the action ("this submit must move the balance by the typed amount") has to decline unless applied is true, or a timeout convicts a healthy app. A property that counts what the app COULD have done should include it: an unconfirmed submit belongs in an upper bound on how many submits a window holds.

lastAction.text carries the value as the record renders it, not the value the app received. A typed value reads [redacted] wherever the target may be a credential entry, which on iOS and web means the fields that report themselves secure and on Android means all of them, since Android reports nothing either way. A spec extracting state.lastAction writes it to the trace, so it is redacted for the same reason the trace action is; see typed values in the record. A property that has to reason about what a field holds should read the field off ax.

Selectors

Selectors are passed to ax.find(), ax.findAll(), and element-scoped .find() / .findAll(). A tree-level lookup scans the whole hierarchy, the root element included; an element-scoped one scans that element's descendants. Both selector forms scan the same set, so ax.find("id:page") and ax.find({ id: "page" }) return the same element.

String selectors

Form Matches
id:<value> Exact match on resource-id, or element whose resource-id ends with :id/<value> (Android)
idPrefix:<prefix> Starts-with match on resource-id, matched against the whole id and against the local name after :id/ (Android)
text:<value> Substring match on text content, innermost match only
desc:<value> Exact match on accessibility description; also matches when description starts with <value>, (iOS merged labels)
descPrefix:<prefix> Starts-with match on accessibility description
tag:<value> Exact match on the element's tag name (web)
<attr>:<value> Substring match on any raw attribute by name

Boolean attributes ("true" / "false") use exact match rather than substring.

text: names the innermost match. An element's text is its whole subtree's text on web and on iOS, so a badge reading "Sent ✓" makes every ancestor of it read as a match too, up to the root. A match a descendant of it also makes is dropped, which leaves the deepest element carrying the value: ax.find("text:Sent") lands on the badge, and ax.findAll("text:Sent") returns the badges without their ancestors. An ancestor whose own text carries the value where no descendant of it does keeps its match. { text: "Sent" } means the same thing.

Object selectors

Pass an object to apply multiple attribute filters with AND semantics:

s.ax.find({ accessibilityText: "LoginScreen" })
s.ax.find({ testTag: "AccountCard", clickable: true })

Every key-value pair must match. A key means the same thing here as in the string form: id, desc, idPrefix, descPrefix and tag keep their matching rules, and every other key is an attribute name, with substring and boolean rules per attribute.

text is ANDed like any other key, and the innermost rule then holds over what the whole selector matched: { class: "status", text: "Sent" } drops a row whose badge carries the class and the text both, and keeps one whose badge carries the text alone.

Known attribute names are typed; you get autocomplete on testTag, text, content-desc, the boolean states (clickable, enabled, focused, checked, selected, editable, secure), and the cross-platform aliases (identifier, accessibilityIdentifier, accessibilityText, accessibilityLabel, ariaLabel, contentDescription, label, testID, resource-id, class, className, elementType, package, placeholderValue, hintText). Boolean state attributes accept a native true / false. Other attribute keys still type-check as a string-valued fallback so raw driver attributes remain reachable.

A boolean state matches only where the platform reports it. {secure: true} names the password entry and {secure: false} names an editable field that is not one, so neither value names an element that is no field at all, and neither matches anything on Android, which reports the fact for nothing.

clickable, enabled, focused, checked, selected and editable are reported for every element, so both values of each match: {clickable: false} names every element that is not a tap target. They are read off the element as it stands, never off a markup attribute of the same name, so a box the user ticked answers to {checked: true} on a page whose markup never wrote checked anywhere.

{scrollable: true} names the containers whose content overflows their box. The web and iOS drivers state the fact where it holds and nowhere else, so {scrollable: false} names nothing on either.

A key that names neither an accepted selector key nor an attribute some element on screen carries fails the run, naming the key and the accepted list. Such a key can never match, and an empty result is indistinguishable from a screen with no matching element: the generator declines to act, the runner waits out the step, and the run ends clean having explored nothing. The string form keeps its open kind space, since <attr>:<value> is the documented way to reach a raw driver attribute.

bounds is one of those raw attributes rather than an accepted key: the native dumps write the rectangle out as a string and no DOM element carries an attribute of that name, so a selector naming it resolves on the platforms that write it and fails the run on web.

Path selectors

An array of object selectors matches a path: each segment is matched within the subtree of the previous match. Arrays work on the tree root and on element-scoped .find/.findAll.

s.ax.find([{ testTag: "LoginScreen" }, { testTag: "LoginEmail" }])
s.ax.findAll([{ testTag: "HomeScreen" }, { testTag: "AccountCard" }])

String selectors chain the same way with >, but only on the tree root (ax.find, ax.findAll):

s.ax.find("id:HomeScreen > descPrefix:account_card:")
s.ax.find("id:LedgerScreen > desc:ledger_balance_display")

Cross-platform aliases

These key aliases are resolved automatically so selectors work across platforms without changes:

Write this Also checks
content-desc accessibilityText
accessibilityText content-desc
label accessibilityText, content-desc
accessibilityLabel accessibilityText, content-desc
ariaLabel accessibilityText, content-desc
contentDescription accessibilityText, content-desc
identifier resource-id
accessibilityIdentifier resource-id
testTag resource-id, identifier, accessibilityIdentifier, data-testid
testID data-testid
className class
elementType class
placeholderValue hintText

AccessibilityElement fields

Fields available on every element returned by find / findAll:

Field Type Description
id string resource-id (Android) or accessibility identifier (iOS)
text string Visible text content
desc string Accessibility description (content-desc / accessibilityText)
class string View class (Android), element type (iOS), or HTML tag (web)
clickable boolean Element is interactive
enabled boolean Element is enabled
checked boolean Checkbox or toggle state
focused boolean Element has input focus
selected boolean Selection state
secure boolean | null Field masks what is typed into it; null where the platform does not report it (Android never does)
bounds { left, top, right, bottom } Bounding box in device pixels
x number Center X (derived from bounds)
y number Center Y (derived from bounds)
attrs Record<string, string> All raw attributes from the driver

Platform notes

Android

  • id maps to the Android resource-id (e.g., com.example:id/button). The id:<value> selector matches by suffix after :id/, so id:button matches com.example:id/button.
  • desc maps to content-desc.
  • class is the Java view class name (e.g., android.widget.TextView).
  • attrs contains raw UIAutomator attributes: package, scrollable, checkable, etc.

iOS

  • id maps to the accessibilityIdentifier set via .accessibilityIdentifier in SwiftUI/UIKit.
  • desc maps to accessibilityText, which the iOS sidecar builds by merging accessibilityLabel and the element's value (e.g., "Close, icon description"). The desc:<value> selector handles this by also matching when the description starts with <value>, .
  • class is the XCUITest element type (e.g., XCUIElementTypeButton).
  • attrs contains raw XCUITest attributes: title, placeholderValue, hasFocus, etc.

Web (Chrome)

  • id maps to the HTML id attribute.
  • desc is derived from aria-label, alt, or title.
  • class is the lowercase HTML tag name (e.g., button, input).
  • attrs contains all HTML attributes available to CDP, keyed by the name the markup writes (attrs["data-cents"], not attrs.cents).
  • secure is type="password" on a field the driver calls editable, which is what {secure: true} and {secure: false} resolve against here.
  • checked and selected are the DOM properties, which is the state the user left the control in; the checked and selected markup attributes are the state the page loaded with and go stale on the first click. focused is the innermost active element, so it names a field inside a shadow root rather than the element hosting it.
  • A selector resolves against the rendered document only. Nothing inside <head> answers to one, on either host.
  • attrs.hintText names an editable field the way a user reads it: its aria-label, the <label> bound to it, its placeholder, then its name. The hintText and placeholderValue selector keys read that same ladder, and both hosts derive it with the same function, so a field labelled by aria-label or by a bound <label> answers to {hintText: "Email"} here the way it does on the accessibility tree. A rung the ladder passed over is not the field's hint, so a field whose aria-label outranks its placeholder answers to the label and not to the placeholder. A field with no hint at all answers to neither key, never to {hintText: ""}.
  • placeholder is the attribute the markup writes and nothing more. It names a field whose hint is something else, and it names nothing on Android or iOS, neither of which writes an attribute by that name.
  • A hintText or placeholderValue target reaches the tap path only where the hierarchy dump resolved it to no coordinates, and no CSS says what the ladder says, so the step fails naming the selector rather than tapping whichever field carries the value as a placeholder.

KMP (Kotlin Multiplatform)

KMP apps are tested identically to native apps. An Android KMP build uses the Android driver; an iOS KMP build uses the iOS driver. There is no separate KMP driver. The accessibility tree structure reflects the target platform, so the same selector portability rules apply.

Extractors

const loggedIn = extract((s) => !!s.ax.find("id:home-tab-bar"));
const route = extract("route", (s) => ...);   // named form

loggedIn.current    // T - value from the current step
loggedIn.previous   // T | undefined - value from the previous step, undefined on first step

Extractors are evaluated before properties and action generators. Use .previous to detect transitions between steps. Named extractors appear by name in the replay UI and trace.

An extractor may return elements. The trace records their data (id, text, desc, class, the flags, bounds, attrs) and not their find/findAll methods; a cycle, a NaN or a branch nested deeper than 32 levels is recorded as null. A value with no JSON form at all fails the step and names the extractor, so nothing goes unrecorded without the author hearing about it.

LTL operators

Function Meaning
always(f) f must hold at every step
eventually(f).within(n, unit) f must hold at some step within n "milliseconds", "seconds", or "steps"
now(f) f evaluated at the current step (for use inside always/next bodies)
next(f) f evaluated at the step immediately after the current one

A property that is an eventually at the top level is one goal for the whole run: it is armed at the first step and discharged for good the first time it holds. Written inside always(...) the same formula is armed again at every step, which asks for the window to be met from every step in the run.

Choosing a bound unit

"milliseconds" and "seconds" bound the window in wall-clock time, measured from the step that armed the obligation. Use them when the deadline is about what a user would sit through: a spinner that has to clear, a screen that has to appear.

"steps" bounds the window in observed steps instead, so the same window costs the same however long each step took. Use it for anything compared across runs that move at different speeds, such as two action-selection policies given the same step budget, where a wall-clock window fails the slower one on elapsed time rather than on the app misbehaving.

An observed step is a step the verifier evaluated. A step it skipped, a transitional tree or an empty hierarchy, never reached the property and so does not consume the window; the trace marks those steps with skippedVerification. The observed-step count is therefore at most the runner's step number, and a step-bounded residual records both: within carries the window the spec authored plus expiresAtObservation, the observed step the obligation comes due at.

The unit does not change what an undischarged obligation means. An eventually that never fires is a violation at the end of the run whichever unit bounded it, and a window that never closed before the run ended is still a broken promise.

Formula combinators - available on every Formula:

Method Meaning
.implies(other) If this holds, other must also hold
.and(other) Both must hold
.or(other) At least one must hold
.not() Negation

Actions

Constructors

Tap({ on: element | string })
DoubleTap({ on: element | string })
LongPress({ on: element | string })
InputText({ into: element | string, text: string })
Swipe({ from: element | Point, to: element | Point, durationMillis?: number })
Scroll({ direction: "up" | "down" | "left" | "right", in?: element | string })
PressKey({ key: Key })
Wait({ durationMillis: number })

Key values: "back", "home", "enter", "tab", "escape", "up", "down", "left", "right".

Android sends all nine. Web sends every key except "back" and "home", which have no in-page meaning. iOS sends "enter" and "escape". A key the platform cannot send fails the action with an error rather than pressing nothing.

Built-in generators

Generator Behaviour
taps Random tap on a clickable element
doubleTaps Random double tap on a clickable element
longPresses Random long press on a clickable element
typing Types a value from the edge-case corpus into a random editable field
scrolls Scrolls a random scrollable container up or down
swipes Random up, down, left, or right swipe from any visible element
waitOnce Idles one step
pressKeys Presses a random supported key

scrolls anchors on a scrollable container and moves its content up or down. It never scrolls sideways, because every scrollable container on screen gets a candidate and a sideways pair doubles that list for little return; write Scroll({ in, direction }) when you need one. swipes is a free drag of 200 to 600 px from any element with real bounds, in any of the four directions. The sideways ones are what reach swipe-to-dismiss and swipe-to-delete on a list row.

On a touch device the two verbs are one gesture: a Scroll is dispatched as a drag. A browser is not a touch device, so Scroll there is a wheel over the point, which moves the container under it by exactly the distance asked for, and Swipe is a touch drag, which reaches the handlers only a finger reaches and carries a drag's momentum. Reach for Swipe when a container scrolls by handling the drag itself rather than by overflowing.

actions(generator)

Wraps a callback that returns Action[]. The callback runs each step the generator is eligible.

const doLogin = actions(() => {
  if (loggedIn.current) return [];
  const submit = loginSubmit.current;
  return submit ? [Tap({ on: submit })] : [];
});

weighted(...entries)

Assembles a weighted tree. Each entry is [weight, generator]. Weights are relative within the tree.

export const actionsRoot = weighted(
  [50, doLogin],
  [10, taps],
  [2,  swipes],
);

whenRoute(routeExtractor, routes, body)

Builds a generator that runs body only when the extractor's current value is in routes (a string or array of strings). Returns an empty list otherwise.

const addTxn = whenRoute(route, ["home", "ledger", "add-transaction"], () => {
  ...
  return [Tap({ on: btn })];
});

Samplers

Every sampler has .generate(). Draws are seeded by the run's PRNG, so a run replays identically from its seed.

Sampler Produces
from(items) An item from a fixed list
integers().between(min, max) An integer in the range
strings().length(min, max).alpha() A random string; .alpha() restricts to letters
emails().domain("example.com") A random email address
edgeCaseText() A value from the adversarial input corpus (empty and whitespace strings, emoji, numeric boundary values, very long strings, injection payloads)
const names = from(["Checking", "Savings", "Travel"]);
const amounts = integers().between(1, 500);
// inside an actions() callback:
InputText({ into: nameField, text: names.generate() })
InputText({ into: amountField, text: String(amounts.generate()) })

LLM generator

By default the run's PRNG picks each action. --generator llm swaps out the picker for a vision model and nothing else: same spec, same actionsRoot, same weights, same actions. Add the export and pick a model.

export const generator = llm({
  model: "gpt-5.4-nano",
  instructions: "Folio is a personal-finance ledger app. The home screen lists accounts with balances; you can open an account and add transactions.",
});

Set OPENROUTER_API_KEY or OPENAI_API_KEY (OpenRouter wins if both are set). With a plain OpenAI key, drop the vendor prefix from the model id. The model needs image input and strict json_schema structured output.

Each step it gets a screenshot plus a numbered list of the concrete actions your tree yields right now, each tagged with its weight, and picks one number. That list is the seeded picker's own candidate enumeration, so both modes explore the same action space and only the choice differs. instructions are appended to the prompt: say what the app is, not how to test it; the model works that part out. Everything else is unchanged. Setup actions still run first, typing still falls back to the edge-case corpus when the model supplies no text, and the trace records the reasoning, the chosen number, and source: "llm" so the replay UI can show why each pick happened.

Every dispatched action names its producer in the trace that way, whichever mode drove it: "setup" for a step the spec's setup drove, "seeded" for the seeded picker's own pick, "llm" for the model's. Only the last two explored anything, so a rate measured per action divides by those and leaves the login out on both modes.

One thing this mode refuses outright: a sampler drawn inside an actions() leaf. from(...).generate() draws from the seeded picker's stream, which the model never enters, so it would be offered the first item on every step while a seeded run reaches all of them. The run stops and names the leaf rather than degrade quietly. Return one action per item instead (cards.map(card => Tap({ on: card }))); a one-item list never draws and needs no change.

The value generators draw from that same stream, so they refuse there too: an authored InputText({ into: field, text: String(amounts.generate()) }) would type one fixed value on every model step while the seeded arm varies it, which is a different experiment rather than a different action space. Pass a fixed value instead. A generator whose span is a single value (integers().between(7, 7), strings().length(0, 0)) never draws and is left alone, and setup is untouched: it runs through the picker with its seed under both generators, so a sampler there keeps drawing.

Every step of a model-driven run also appends one record to llm-calls.jsonl in the run directory, keyed by the step index it shares with trace.jsonl: the system and user prompts as sent, the numbered candidate list as the model saw it, the path of the screenshot that went with the call, the raw response, token counts, latency, and an outcome. outcome is selected when the pick became an action; every other value (echo_mismatch, choice_out_of_range, unparsable_response, request_failed, no_candidates, setup_action, ...) names a step that ran no model-chosen action, so a step a guard threw away can never be mistaken for one where the model had nothing to pick. A seeded run writes no such file.

It is one model call per step, so keep --duration modest.

Defaults

import { defaultActions, doubleTaps } from "@sanderling/spec/defaults";
import { noUncaughtExceptions, noLogcatErrors } from "@sanderling/spec/defaults/properties";

defaultActions is a ready-made weighted tree of five of the built-in generators: taps and typing at weight 100, scrolls 50, swipes 25, double taps 10. longPresses, pressKeys and waitOnce are not in it; weight them in yourself if you want them. Use it as a baseline pool or as one entry in your own tree.

Property Fails when
noUncaughtExceptions The page captured an uncaught exception or an unhandled rejection (web only; holds on Android and iOS, where state.exceptions is never populated)
noLogcatErrors Logcat emits any error-level (E) lines since the previous step (Android only; holds elsewhere)